Publications

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146 entries « 3 of 3 »

2011

Gregory Welch; Diane Sonnenwald; Henry Fuchs; Bruce Cairns; Ketan Mayer-Patel; Ruigang Yang; Andrei State; Herman Towles; Adrian Ilie; Srinivas Krishnan; Hanna Söderholm

Remote 3D Medical Consultation Incollection

In: Coquillart, Sabine; Brunnett, Guido; Welch, Gregory (Ed.): Virtual Realities: Dagstuhl Seminar 2008, pp. 139–159, Springer, 2011, ISBN: 978-3-211-99177-0.

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Guido Brunnett; Sabine Coquillart; Gregory Welch (Ed.)

Virtual Realities: Dagstuhl Seminar 2008 Book

1st Edition, Springer-Verlag Wien, 2011.

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Derek Nowrouzezahrai; Jared Johnson; Andrew Selle; Dylan Lacewell; Michael Kaschalk; Wojciech Jarosz

A Programmable System for Artistic Volumetric Lighting Journal Article

In: ACM Transactions on Graphics, 30 (4), pp. 29:1–29:8, 2011, ISSN: 0730-0301.

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2010

Sebastian Risi; Charles Hughes; Kenneth O. Stanley

Evolving plastic neural networks with novelty search Journal Article

In: Adaptive Behavior, 18 (6), pp. 470-491, 2010.

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Larry Shultz; Kenyatta Rivers; Elizabeth McNamara; Charles Hughes

The Rehabilitation of Shaken Soldier Syndrome: A Coordinated System of Community-Situated Postacute Treatment for Blast-Injured Veterans Book Chapter

In: Stanton, Dennis G; Castaneda, Lawrence R (Ed.): Military Psychiatry: New Developments, Chapter 3, pp. 71-106, Nova Science Publishers, 2010, ISBN: 9781608761494 .

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Glenn A. Martin; Sae Schatz; Charles Hughes; Denise Nicholson

What is a Scenario? Operationalizing Training Scenarios for Automatic Generation Book Chapter

In: Advances in Cognitive Ergonomics, Chapter 74, pp. 746–753, CRC Press 2010, Miami, FL, 2010, ISBN: 978-1-4398-3491-6.

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Emiko Charbonneau; Charles Hughes; Joseph J. LaViola Jr.

Vibraudio Pose: An Investigation of Non-visual Feedback Roles for Body Controlled Video Games Inproceedings

In: Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games, pp. 79–84, ACM, Los Angeles, California, 2010, ISBN: 978-1-4503-0097-1.

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Glenn A. Martin; Charles E. Hughes

A Scenario Generation Framework for Automating Instructional Support in Scenario-based Training Inproceedings

In: Proceedings of the 2010 Spring Simulation Multiconference, pp. 35:1–35:6, Society for Computer Simulation International, Orlando, Florida, 2010, ISBN: 978-1-4503-0069-8.

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Glenn A. Martin; Charles E. Hughes; Sae Schatz; Denise Nicholson

The Use of Functional L-systems for Scenario Generation in Serious Games Inproceedings

In: Proceedings of the 2010 Workshop on Procedural Content Generation in Games, pp. 6:1–6:5, ACM, Monterey, California, 2010, ISBN: 978-1-4503-0023-0.

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2009

Glenn A. Martin; Sae Schatz; Clint Bowers; Charles Hughes; Jennifer Fowlkes; Denise Nicholson

Automatic Scenario Generation through Procedural Modeling for Scenario-Based Training Inproceedings

In: Human Factors and Ergonomics Society Annual Meeting Proceedings, pp. 1949-1953, 2009.

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Darin E. Hughes; Eileen Smith; Randall Shumaker; Charles Hughes

Virtual Reality Book Chapter

In: Stephanidis, Constantine (Ed.): Universal Access Handbook, Chapter 12, pp. 12-1:12-10, CRC Press, 2009, ISBN: 978-0-8058-6280-5.

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Nicholas Beato; Yunjun Zhang; Mark Colbert; Kazumasa Yamazawa; Charles Hughes

Interactive Chroma-keying for Mixed Reality Journal Article

In: Computer Animation and Virtual Worlds , 20 (2-3), pp. 405-415, 2009.

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Lori C. Walters; Charles Hughes; Eileen Smith

Shadows of Canaveral: The Application of VR to a Post World War II Subject Conference

Making History Interactive. Computer Applications and Quantitative Methods in Archaeology (CAA), BAR International Series S2079 Archaeopres, Oxford, 2009, ISBN: 9781407305561.

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Stephen M. Fiore; Glenn W. Harrison; Charles Hughes; E. Elisabet Rutström

Virtual experiments and environmental policy Journal Article

In: Journal of Environmental Economics and Management, 57 (1), pp. 65-86, 2009.

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Paul D. Varcholik; Joseph J. LaViola Jr.; Charles Hughes

The Bespoke 3DUI XNA Framework: A Low-cost Platform for Prototyping 3D Spatial Interfaces in Video Games Inproceedings

In: Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games, pp. 55–61, ACM, New Orleans, Louisiana, 2009, ISBN: 978-1-60558-514-7.

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Nicholas Beato; Daniel P. Mapes; Charles E. Hughes; Cali Fidopiastis; Smith Eileen

Evaluating the Potential of Cognitive Rehabilitation with Mixed Reality Book Chapter

In: Shumaker, Randall (Ed.): Virtual and Mixed Reality: Third International Conference, VMR 2009, Held as Part of HCI International 2009, San Diego, CA, USA, July 19-24, 2009. Proceedings, 5622 , pp. 522–531, Springer Berlin Heidelberg, Berlin, Heidelberg, 2009, ISBN: 978-3-642-02771-0.

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Cali Fidopiastis; Charles Hughes; Eileen Smith

Mixed Reality for PTSD/TBI Assessment Book Chapter

In: Annual Review of Cybertherapy and Telemedicine 2009, 7 (Summer 2009), Chapter 50, pp. 216-220, IOS Press BV, Amsterdam, 2009.

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Angela Salva; Brenda K. Wiederhold; Antonio J. Alban; Charles E. Hughes; Eileen Smith; Cali Fidopiastis; Mark D. Wiederhold

Cognitive Therapy using Mixed Reality for those impaired by a Cerebrovascular Accident (CVA) Book Chapter

In: Annual Review of Cybertherapy and Telemedicine, 2009, 7 (Summer 2009), Chapter 58, pp. 253-256, IOS Press BV, Amsterdam, 2009.

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2008

Darin E. Hughes; C. Jerome; Charles Hughes; Eileen Smith

The Application and Evaluation of Mixed Reality Simulation Book Chapter

In: Cohn, Joseph; Nicholson, Denise; Schmorrow, Dylan (Ed.): The PSI Handbook of Virtual Environments for Training and Education: Developments for the Military and Beyond, 3 , Chapter 25, pp. 254-277, Praeger Security International, Westport, Connecticut, 2008.

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Lori C. Walters; Eileen Smith; Charles Hughes

The Future of Museum Experiences Book Chapter

In: Cohn, Joseph; Nicholson, Denise; Schmorrow, Dylan (Ed.): The PSI Handbook of Virtual Environments for Training and Education: Developments for the Military and Beyond, 3 , pp. 444-452, Praeger Security International, Westport, CT, 2008.

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Lori C. Walters; Charles Hughes; Eileen Smith

Come Back to the Fair Inproceedings

In: Digital Heritage - Proceedings of the 14th International Conference on Virtual Systems and Multimedia (VSMM 08), Limassol, Cyprus, October 20-26, 2008 , pp. 289-293, 2008.

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Lisa Dieker; Michael Hynes; Charles Hughes; Eileen Smith

Implications of Mixed Reality and Simulation Technologies on Special Education and Teacher Preparation Journal Article

In: Focus on Exceptional Children , 40 (6), pp. 1-20, 2008.

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2007

Cali Fidopiastis; Denise Nicholson; Charles Hughes; Eileen Smith

Poster: Developing Baseline Assessments for Virtual Rehabilitation Environments Inproceedings

In: 4th INTUITION International Conference and Workshop 2007, Athens, Greece, October 4-5, 2007, 2007.

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Mark Colbert; Erik Reinhard; Charles Hughes

Painting in High Dynamic Range Journal Article

In: Journal of Visual Communication and Image Representation, 18 (5), pp. 387-396, 2007.

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Cali M. Fidopiastis; Charles E. Hughes; Eileen. M. Smith; Denise. M. Nicholson

Poster: Assessing Virtual Rehabilitation Design with Biophysiological Metrics Inproceedings

In: 2007 Virtual Rehabilitation, Venice, Italy, September 27-29, 2007, pp. 86-86, 2007, ISSN: 2331-9542.

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Yunjun Zhang; Charles E. Hughes

Model-Guided Luminance Range Enhancement in Mixed Reality Book Chapter

In: Kamel, Mohamed; Campilho, Aurélio (Ed.): Image Analysis and Recognition: 4th International Conference, ICIAR 2007, Montreal, Canada, August 22-24, 2007. Proceedings, 4633 , pp. 1160-1171, Springer Berlin Heidelberg, 2007, ISBN: 978-3-540-74260-9.

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Paulius Micikevicius; Charles Hughes

Visibility-based Forest Walk-through Using Inertial Level of Detail Model Journal Article

In: Journal of Defense Modeling and Simulation , 4 (2), pp. 80-96, 2007.

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Stephen M. Fiore; Glenn W. Harrison; Charles E. Hughes; E. Elisabet Rutström

Virtual experiments and environmental policy Inproceedings

In: Frontiers of Environmental Economics, Washington, February 2007, 2007.

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Lisa Dieker; Michael Hynes; Christopher Stapleton; Charles E. Hughes

Virtual Classrooms: STAR Simulator Inproceedings

In: New Learning Technologies 2007, Orlando, FL, February 2007, 2007.

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Cali M. Fidopiastis; Christopher Stapleton; J. D. Whiteside; Charles E. Hughes; Stephen M. Fiore; Glenn A. Martin; J. P. Rolland; Eileen. M. Smith

Human Experience Modeler; Context-Driven Cognitive Retraining to Facilitate Transfer of Learning Inproceedings

In: International Brain Conference, January 19-21, 2007, Poster, 2007.

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Jaakko Konttinen; Sumanta Pattanaik; Charles E. Hughes

Image-space Particle Emission Inproceedings

In: ACM SIGGRAPH 2007 Posters, ACM, San Diego, California, 2007, ISBN: 978-1-4503-1828-0.

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2006

Charles Hughes; Christopher Stapleton; Matthew O'Connor

The Evolution of a Framework for Mixed Reality Experiences Book Chapter

In: Haller, Michael; Billinghurst, Mark; Thomas, Bruce (Ed.): Emerging Technologies of Augmented Reality: Interfaces and Design, Chapter 10, pp. 198-217, IGI Global, Hershey, PA, 2006, ISBN: 9781599040660.

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Sean R Szumlanski; Annie S. Wu; Charles E. Hughes

Conflict Resolution and a Framework for Collaborative Interactive Evolution Inproceedings

In: Proceedings of the 21st National Conference on Artificial Intelligence - Volume 1, pp. 512-517, AAAI Press, Boston, Massachusetts, 2006, ISBN: 978-1-57735-281-5.

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Cali M. Fidopiastis; Christopher Stapleton; J. D. Whiteside; Charles Hughes; Stephen M. Fiore; Glenn A. Martin; J. P. Rolland; Eileen Smith

Human Experience Modeler: Context-Driven Cognitive Retraining to Facilitate Transfer of Learning Journal Article

In: CyberPsychology and Behavior , 9 (2), pp. 183-187, 2006.

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2005

Ruifeng Xu; Sumanta Pattanaik; Charles Hughes

HDR Still Image Encoding in JPEG 2000 Journal Article

In: IEEE Computer Graphics and Applications , 25 (6), pp. 57-64, 2005.

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Charles Hughes; Christopher Stapleton; Darin E. Hughes; Eileen Smith

Mixed Reality in Education, Entertainment and Training: An Interdisciplinary Approach Journal Article

In: IEEE Computer Graphics and Applications , 25 (6), pp. 24-30, 2005.

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Cali M. Fidopiastis; Christopher Stapleton; J. D. Whiteside; Charles E. Hughes; Stephen M. Fiore; Glenn A. Martin; J. P. Rolland; Eileen. M. Smith

Human Experience Modeler: Context Driven Cognitive Retraining and Narrative Threads Inproceedings

In: Proceedings of the 4th International Workshop on Virtual Rehabilitation (IWVR2005), Catalina Island, CA, September 19-21, pp. 120-134, 2005.

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Charles Hughes; Christopher Stapleton

The Shared Imagination: Creative Collaboration in Augmented Virtuality Inproceedings

In: Proceedings of HCI International 2005, Las Vegas, NV, July 22-27, 2005.

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Danzhou Liu; Charles E. Hughes

Deducing Behaviors from Primitive Movement Attributes Inproceedings

In: Proceedings of SPIE Defense and Security Symposium, Orlando, FL, March 28 – April 1, pp. 180-189, 2005.

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Christopher Stapleton; Charles E. Hughes

Mixed Reality and Experiential Movie Trailers: Combining Emotions and Immersion to Innovate Entertainment Marketing Inproceedings

In: Proceedings of 2005 International Conference on Human-Computer Interface Advances in Modeling and Simulation (SIMCHI’05), New Orleans, January 23-27, pp. 40-48, 2005.

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Matthew O'Connor; Charles E. Hughes

Authoring and Delivering Mixed Reality Experiences Inproceedings

In: Proceedings of 2005 International Conference on Human-Computer Interface Advances in Modeling and Simulation (SIMCHI’05), New Orleans, January 23-27, pp. 33-39, 2005.

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Darin E. Hughes; Scott Vogelpohl; Charles E. Hughes

Designing a System for Effective Use of Immersive Audio in Mixed Reality Inproceedings

In: Proceedings of 2005 International Conference on Human-Computer Interface Advances in Modeling and Simulation (SIMCHI’05), New Orleans, January 23-27, pp. 51-57, 2005.

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Neeharika Adabala; Charles Hughes

Gridless Controllable Fire Incollection

In: Pallister, Kim (Ed.): Game Programming Gems 5, pp. 539-549, Charles River Media, 2005, ISBN: ISBN 1-58450-352-1.

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Kaakko Konttinen; Charles Hughes; Sumanta Pattanaik

The Future of Mixed Reality: Issues in Illumination and Shadows Journal Article

In: Journal of Defense Modeling and Simulation , 2 (1), pp. 29-37, 2005.

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Christopher Stapleton; Eileen Smith; Charles E. Hughes

The Art of Nurturing Citizen Scientists Through Mixed Reality Inproceedings

In: Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality, pp. 2–11, IEEE Computer Society, Washington, DC, USA, 2005, ISBN: 0-7695-2459-1.

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Sean R. Szumlanski; Annie S. Wu; Charles E. Hughes

POSTER: Collaborative Interactive Evolution Inproceedings

In: Proceedings of the 7th Annual Conference on Genetic and Evolutionary Computation, pp. 2199–2200, ACM, Washington DC, USA, 2005, ISBN: 1-59593-010-8.

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146 entries « 3 of 3 »