Publications

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This page presents publications that resulted from research carried out at SREAL. Other publications, such as publications for individual research carried out prior to or after affiliation with SREAL, will be listed on that individual’s Publications page.


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2010

Glenn A. Martin; Charles E. Hughes; Sae Schatz; Denise Nicholson

The Use of Functional L-systems for Scenario Generation in Serious Games Inproceedings

In: Proceedings of the 2010 Workshop on Procedural Content Generation in Games, pp. 6:1–6:5, ACM, Monterey, California, 2010, ISBN: 978-1-4503-0023-0.

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2009

Glenn A. Martin; Sae Schatz; Clint Bowers; Charles Hughes; Jennifer Fowlkes; Denise Nicholson

Automatic Scenario Generation through Procedural Modeling for Scenario-Based Training Inproceedings

In: Human Factors and Ergonomics Society Annual Meeting Proceedings, pp. 1949-1953, 2009.

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Darin E. Hughes; Eileen Smith; Randall Shumaker; Charles Hughes

Virtual Reality Book Chapter

In: Stephanidis, Constantine (Ed.): Universal Access Handbook, Chapter 12, pp. 12-1:12-10, CRC Press, 2009, ISBN: 978-0-8058-6280-5.

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Nicholas Beato; Yunjun Zhang; Mark Colbert; Kazumasa Yamazawa; Charles Hughes

Interactive Chroma-keying for Mixed Reality Journal Article

In: Computer Animation and Virtual Worlds , 20 (2-3), pp. 405-415, 2009.

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Lori C. Walters; Charles Hughes; Eileen Smith

Shadows of Canaveral: The Application of VR to a Post World War II Subject Conference

Making History Interactive. Computer Applications and Quantitative Methods in Archaeology (CAA), BAR International Series S2079 Archaeopres, Oxford, 2009, ISBN: 9781407305561.

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Stephen M. Fiore; Glenn W. Harrison; Charles Hughes; E. Elisabet Rutström

Virtual experiments and environmental policy Journal Article

In: Journal of Environmental Economics and Management, 57 (1), pp. 65-86, 2009.

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Paul D. Varcholik; Joseph J. LaViola Jr.; Charles Hughes

The Bespoke 3DUI XNA Framework: A Low-cost Platform for Prototyping 3D Spatial Interfaces in Video Games Inproceedings

In: Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games, pp. 55–61, ACM, New Orleans, Louisiana, 2009, ISBN: 978-1-60558-514-7.

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Nicholas Beato; Daniel P. Mapes; Charles E. Hughes; Cali Fidopiastis; Smith Eileen

Evaluating the Potential of Cognitive Rehabilitation with Mixed Reality Book Chapter

In: Shumaker, Randall (Ed.): Virtual and Mixed Reality: Third International Conference, VMR 2009, Held as Part of HCI International 2009, San Diego, CA, USA, July 19-24, 2009. Proceedings, 5622 , pp. 522–531, Springer Berlin Heidelberg, Berlin, Heidelberg, 2009, ISBN: 978-3-642-02771-0.

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Cali Fidopiastis; Charles Hughes; Eileen Smith

Mixed Reality for PTSD/TBI Assessment Book Chapter

In: Annual Review of Cybertherapy and Telemedicine 2009, 7 (Summer 2009), Chapter 50, pp. 216-220, IOS Press BV, Amsterdam, 2009.

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Angela Salva; Brenda K. Wiederhold; Antonio J. Alban; Charles E. Hughes; Eileen Smith; Cali Fidopiastis; Mark D. Wiederhold

Cognitive Therapy using Mixed Reality for those impaired by a Cerebrovascular Accident (CVA) Book Chapter

In: Annual Review of Cybertherapy and Telemedicine, 2009, 7 (Summer 2009), Chapter 58, pp. 253-256, IOS Press BV, Amsterdam, 2009.

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2008

Darin E. Hughes; C. Jerome; Charles Hughes; Eileen Smith

The Application and Evaluation of Mixed Reality Simulation Book Chapter

In: Cohn, Joseph; Nicholson, Denise; Schmorrow, Dylan (Ed.): The PSI Handbook of Virtual Environments for Training and Education: Developments for the Military and Beyond, 3 , Chapter 25, pp. 254-277, Praeger Security International, Westport, Connecticut, 2008.

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Lori C. Walters; Eileen Smith; Charles Hughes

The Future of Museum Experiences Book Chapter

In: Cohn, Joseph; Nicholson, Denise; Schmorrow, Dylan (Ed.): The PSI Handbook of Virtual Environments for Training and Education: Developments for the Military and Beyond, 3 , pp. 444-452, Praeger Security International, Westport, CT, 2008.

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Lori C. Walters; Charles Hughes; Eileen Smith

Come Back to the Fair Inproceedings

In: Digital Heritage - Proceedings of the 14th International Conference on Virtual Systems and Multimedia (VSMM 08), Limassol, Cyprus, October 20-26, 2008 , pp. 289-293, 2008.

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Lisa Dieker; Michael Hynes; Charles Hughes; Eileen Smith

Implications of Mixed Reality and Simulation Technologies on Special Education and Teacher Preparation Journal Article

In: Focus on Exceptional Children , 40 (6), pp. 1-20, 2008.

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2007

Cali Fidopiastis; Denise Nicholson; Charles Hughes; Eileen Smith

Poster: Developing Baseline Assessments for Virtual Rehabilitation Environments Inproceedings

In: 4th INTUITION International Conference and Workshop 2007, Athens, Greece, October 4-5, 2007, 2007.

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Mark Colbert; Erik Reinhard; Charles Hughes

Painting in High Dynamic Range Journal Article

In: Journal of Visual Communication and Image Representation, 18 (5), pp. 387-396, 2007.

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Cali M. Fidopiastis; Charles E. Hughes; Eileen. M. Smith; Denise. M. Nicholson

Poster: Assessing Virtual Rehabilitation Design with Biophysiological Metrics Inproceedings

In: 2007 Virtual Rehabilitation, Venice, Italy, September 27-29, 2007, pp. 86-86, 2007, ISSN: 2331-9542.

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Yunjun Zhang; Charles E. Hughes

Model-Guided Luminance Range Enhancement in Mixed Reality Book Chapter

In: Kamel, Mohamed; Campilho, Aurélio (Ed.): Image Analysis and Recognition: 4th International Conference, ICIAR 2007, Montreal, Canada, August 22-24, 2007. Proceedings, 4633 , pp. 1160-1171, Springer Berlin Heidelberg, 2007, ISBN: 978-3-540-74260-9.

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Paulius Micikevicius; Charles Hughes

Visibility-based Forest Walk-through Using Inertial Level of Detail Model Journal Article

In: Journal of Defense Modeling and Simulation , 4 (2), pp. 80-96, 2007.

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Stephen M. Fiore; Glenn W. Harrison; Charles E. Hughes; E. Elisabet Rutström

Virtual experiments and environmental policy Inproceedings

In: Frontiers of Environmental Economics, Washington, February 2007, 2007.

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Lisa Dieker; Michael Hynes; Christopher Stapleton; Charles E. Hughes

Virtual Classrooms: STAR Simulator Inproceedings

In: New Learning Technologies 2007, Orlando, FL, February 2007, 2007.

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Cali M. Fidopiastis; Christopher Stapleton; J. D. Whiteside; Charles E. Hughes; Stephen M. Fiore; Glenn A. Martin; J. P. Rolland; Eileen. M. Smith

Human Experience Modeler; Context-Driven Cognitive Retraining to Facilitate Transfer of Learning Inproceedings

In: International Brain Conference, January 19-21, 2007, Poster, 2007.

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Jaakko Konttinen; Sumanta Pattanaik; Charles E. Hughes

Image-space Particle Emission Inproceedings

In: ACM SIGGRAPH 2007 Posters, ACM, San Diego, California, 2007, ISBN: 978-1-4503-1828-0.

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2006

Charles Hughes; Christopher Stapleton; Matthew O'Connor

The Evolution of a Framework for Mixed Reality Experiences Book Chapter

In: Haller, Michael; Billinghurst, Mark; Thomas, Bruce (Ed.): Emerging Technologies of Augmented Reality: Interfaces and Design, Chapter 10, pp. 198-217, IGI Global, Hershey, PA, 2006, ISBN: 9781599040660.

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Sean R Szumlanski; Annie S. Wu; Charles E. Hughes

Conflict Resolution and a Framework for Collaborative Interactive Evolution Inproceedings

In: Proceedings of the 21st National Conference on Artificial Intelligence - Volume 1, pp. 512-517, AAAI Press, Boston, Massachusetts, 2006, ISBN: 978-1-57735-281-5.

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Cali M. Fidopiastis; Christopher Stapleton; J. D. Whiteside; Charles Hughes; Stephen M. Fiore; Glenn A. Martin; J. P. Rolland; Eileen Smith

Human Experience Modeler: Context-Driven Cognitive Retraining to Facilitate Transfer of Learning Journal Article

In: CyberPsychology and Behavior , 9 (2), pp. 183-187, 2006.

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Christopher Stapleton; Charles Hughes

Believing is Seeing: Cultivating Radical Media Innovations Journal Article

In: IEEE Computer Graphics and Applications, 26 (1), pp. 88-93, 2006, ISBN: 0272-1716.

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2005

Ruifeng Xu; Sumanta Pattanaik; Charles Hughes

HDR Still Image Encoding in JPEG 2000 Journal Article

In: IEEE Computer Graphics and Applications , 25 (6), pp. 57-64, 2005.

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Charles Hughes; Christopher Stapleton; Darin E. Hughes; Eileen Smith

Mixed Reality in Education, Entertainment and Training: An Interdisciplinary Approach Journal Article

In: IEEE Computer Graphics and Applications , 25 (6), pp. 24-30, 2005.

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Cali M. Fidopiastis; Christopher Stapleton; J. D. Whiteside; Charles E. Hughes; Stephen M. Fiore; Glenn A. Martin; J. P. Rolland; Eileen. M. Smith

Human Experience Modeler: Context Driven Cognitive Retraining and Narrative Threads Inproceedings

In: Proceedings of the 4th International Workshop on Virtual Rehabilitation (IWVR2005), Catalina Island, CA, September 19-21, pp. 120-134, 2005.

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Charles Hughes; Christopher Stapleton

The Shared Imagination: Creative Collaboration in Augmented Virtuality Inproceedings

In: Proceedings of HCI International 2005, Las Vegas, NV, July 22-27, 2005.

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Danzhou Liu; Charles E. Hughes

Deducing Behaviors from Primitive Movement Attributes Inproceedings

In: Proceedings of SPIE Defense and Security Symposium, Orlando, FL, March 28 – April 1, pp. 180-189, 2005.

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Christopher Stapleton; Charles E. Hughes

Mixed Reality and Experiential Movie Trailers: Combining Emotions and Immersion to Innovate Entertainment Marketing Inproceedings

In: Proceedings of 2005 International Conference on Human-Computer Interface Advances in Modeling and Simulation (SIMCHI’05), New Orleans, January 23-27, pp. 40-48, 2005.

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Matthew O'Connor; Charles E. Hughes

Authoring and Delivering Mixed Reality Experiences Inproceedings

In: Proceedings of 2005 International Conference on Human-Computer Interface Advances in Modeling and Simulation (SIMCHI’05), New Orleans, January 23-27, pp. 33-39, 2005.

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Darin E. Hughes; Scott Vogelpohl; Charles E. Hughes

Designing a System for Effective Use of Immersive Audio in Mixed Reality Inproceedings

In: Proceedings of 2005 International Conference on Human-Computer Interface Advances in Modeling and Simulation (SIMCHI’05), New Orleans, January 23-27, pp. 51-57, 2005.

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Neeharika Adabala; Charles Hughes

Gridless Controllable Fire Incollection

In: Pallister, Kim (Ed.): Game Programming Gems 5, pp. 539-549, Charles River Media, 2005, ISBN: ISBN 1-58450-352-1.

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Kaakko Konttinen; Charles Hughes; Sumanta Pattanaik

The Future of Mixed Reality: Issues in Illumination and Shadows Journal Article

In: Journal of Defense Modeling and Simulation , 2 (1), pp. 29-37, 2005.

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Christopher Stapleton; Eileen Smith; Charles E. Hughes

The Art of Nurturing Citizen Scientists Through Mixed Reality Inproceedings

In: Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality, pp. 2–11, IEEE Computer Society, Washington, DC, USA, 2005, ISBN: 0-7695-2459-1.

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Sean R. Szumlanski; Annie S. Wu; Charles E. Hughes

POSTER: Collaborative Interactive Evolution Inproceedings

In: Proceedings of the 7th Annual Conference on Genetic and Evolutionary Computation, pp. 2199–2200, ACM, Washington DC, USA, 2005, ISBN: 1-59593-010-8.

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0000

Optical Touch Sensing on Non-Parametric Rear-Projection Surfaces for Interactive Physical-Virtual Experiences

Jason Hochreiter; Salam Daher; Arjun Nagendran; Laura Gonzalez; Greg Welch

Optical Touch Sensing on Non-Parametric Rear-Projection Surfaces for Interactive Physical-Virtual Experiences Journal Article

In: Presence: Teleoperators and Virtual Environments, 25 (1), 0000.

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A Unified Framework for Individualized Avatar-Based Interactions

Arjun Nagendran; Remo Pillat; Adam Kavanaugh; Greg Welch; Charles Hughes

A Unified Framework for Individualized Avatar-Based Interactions Journal Article

In: Presence: Teleoperators and Virtual Environments, 23 (2), 0000, ISSN: 1054-7460.

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191 entries « 4 of 4 »

 
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