Dr. Gerd Bruder – Publications

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222 entries « 5 of 12 »

2018

Augmented Rotations in Virtual Reality for Users with a Reduced Range of Head Movement

Nahal Norouzi; Luke Bölling; Gerd Bruder; Greg Welch

Augmented Rotations in Virtual Reality for Users with a Reduced Range of Head Movement Proceedings Article

In: Proceedings of the 12th international conference on disability, virtual reality and associated technologies (ICDVRAT 2018), pp. 8, 2018, ISBN: 978-0-7049-1548-0.

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Assessing Vignetting as a Means to Reduce VR Sickness During Amplified Head Rotations

Nahal Norouzi; Gerd Bruder; Greg Welch

Assessing Vignetting as a Means to Reduce VR Sickness During Amplified Head Rotations Proceedings Article

In: ACM Symposium on Applied Perception 2018, pp. 8, ACM 2018, ISBN: 978-1-4503-5894-1/18/08.

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In the Blink of an Eye – Leveraging Blink-Induced Suppression for Imperceptible Position andOrientation Redirection in Virtual Reality

Eike Langbehn; Frank Steinicke; Markus Lappe; Gregory F. Welch; Gerd Bruder

In the Blink of an Eye – Leveraging Blink-Induced Suppression for Imperceptible Position andOrientation Redirection in Virtual Reality Journal Article

In: ACM Transactions of Graphics (TOG), Special Issue on ACM SIGGRAPH 2018, vol. 37, no. 4, pp. 1-11, 2018.

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Augmented Reality for Tactical Combat Casualty Care Training

Glenn Taylor; Anthony Deschamps; Alyssa Tanaka; Denise Nicholson; Gerd Bruder; Gregory Welch; Francisco Guido-Sanz

Augmented Reality for Tactical Combat Casualty Care Training Proceedings Article

In: Augmented Cognition: Users and Contexts, pp. 227–239, Springer International Publishing, 2018, ISBN: 978-3-319-91467-1.

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Cognitive and touch performance effects of mismatched 3D physical and visual perceptions

Jason Hochreiter; Salam Daher; Gerd Bruder; Greg Welch

Cognitive and touch performance effects of mismatched 3D physical and visual perceptions Proceedings Article

In: IEEE Virtual Reality 2018 (VR 2018), 2018.

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Analysis of Proximity-Based Multimodal Feedback for 3D Selection in Immersive Virtual Environments

Oscar Ariza; Gerd Bruder; Nicholas Katzakis; Frank Steinicke

Analysis of Proximity-Based Multimodal Feedback for 3D Selection in Immersive Virtual Environments Proceedings Article

In: Proceedings of IEEE Virtual Reality (VR), pp. 327-334, 2018.

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Effects of Unaugmented Periphery and Vibrotactile Feedback on Proxemics with Virtual Humans in AR

Myungho Lee; Gerd Bruder; Tobias Hollerer; Greg Welch

Effects of Unaugmented Periphery and Vibrotactile Feedback on Proxemics with Virtual Humans in AR Journal Article

In: IEEE Transactions on Visualization and Computer Graphics, vol. 24, no. 4, pp. 1525-1534, 2018.

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2017

Moving Towards Consistent Depth Perception in Stereoscopic Projection-based Augmented Reality

Susanne Schmidt; Gerd Bruder; Frank Steinicke

Moving Towards Consistent Depth Perception in Stereoscopic Projection-based Augmented Reality Proceedings Article

In: Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments (ICAT-EGVE), pp. 161-168, 2017.

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[POSTER] A Pilot Study of Altering Depth Perception with Projection-Based Illusions

Susanne Schmidt; Gerd Bruder; Frank Steinicke

[POSTER] A Pilot Study of Altering Depth Perception with Projection-Based Illusions Proceedings Article

In: Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments (ICAT-EGVE), pp. 33-34, 2017.

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Effects of Social Priming on Social Presence with Intelligent Virtual Agents

Salam Daher; Kangsoo Kim; Myungho Lee; Ryan Schubert; Gerd Bruder; Jeremy Bailenson; Greg Welch

Effects of Social Priming on Social Presence with Intelligent Virtual Agents Book Chapter

In: Beskow, Jonas; Peters, Christopher; Castellano, Ginevra; O'Sullivan, Carol; Leite, Iolanda; Kopp, Stefan (Ed.): Intelligent Virtual Agents: 17th International Conference, IVA 2017, Stockholm, Sweden, August 27-30, 2017, Proceedings, vol. 10498, pp. 87-100, Springer International Publishing, 2017.

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The effects of virtual human's spatial and behavioral coherence with physical objects on social presence in AR

Kangsoo Kim; Divine Maloney; Gerd Bruder; Jeremy Bailenson; Greg Welch

The effects of virtual human's spatial and behavioral coherence with physical objects on social presence in AR Journal Article

In: Computer Animation and Virtual Worlds, vol. 28, no. 3-4, pp. e1771-n/a, 2017.

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Effect of Vibrotactile Feedback through the Floor on Social Presence in an Immersive Virtual Environment

Myungho Lee; Gerd Bruder; Greg Welch

Effect of Vibrotactile Feedback through the Floor on Social Presence in an Immersive Virtual Environment Journal Article

In: Journal of Vision: Abstract Issue 2017, vol. 17, no. 10, pp. 357, 2017.

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Ryan Schubert; Gerd Bruder; Greg Welch

Mitigating Perceptual Error in Synthetic Animatronics using Visual Feature Flow Journal Article

In: Journal of Vision: Abstract Issue 2017, vol. 17, no. 10, pp. 331, 2017.

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Exploring the Effect of Vibrotactile Feedback through the Floor on Social Presence in an Immersive Virtual Environment

Myungho Lee; Gerd Bruder; Greg Welch

Exploring the Effect of Vibrotactile Feedback through the Floor on Social Presence in an Immersive Virtual Environment Proceedings Article

In: Proceedings of IEEE Virtual Reality 2017, 2017.

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[POSTER] Can Social Presence be Contagious? Effects of Social Presence Priming on Interaction with Virtual Humans

Salam Daher; Kangsoo Kim; Myungho Lee; Gerd Bruder; Ryan Schubert; Jeremy Bailenson; Greg Welch

[POSTER] Can Social Presence be Contagious? Effects of Social Presence Priming on Interaction with Virtual Humans Proceedings Article

In: 3D User Interfaces (3DUI), 2017 IEEE Symposium on , 2017.

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Bending the Curve: Sensitivity to Bending of Curved Paths and Application in Room-Scale VR

Eike Langbehn; Paul Lubos; Gerd Bruder; Frank Steinicke

Bending the Curve: Sensitivity to Bending of Curved Paths and Application in Room-Scale VR Journal Article

In: IEEE Transactions on Visualization and Computer Graphics (TVCG), Special Issue on IEEE Virtual Reality (VR), vol. 23, no. 4, pp. 1389-1398, 2017.

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Vibrotactile Assistance for User Guidance Towards Selection Targets in VR and the Cognitive Resources Involved

Oscar Ariza; Markus Lange; Frank Steinicke; Gerd Bruder

Vibrotactile Assistance for User Guidance Towards Selection Targets in VR and the Cognitive Resources Involved Proceedings Article

In: Proceedings of IEEE Symposium on 3D User Interfaces (3DUI), pp. 95-98, 2017.

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[DEMO] Application of Redirected Walking in Room-Scale VR

Eike Langbehn; Paul Lubos; Gerd Bruder; Frank Steinicke

[DEMO] Application of Redirected Walking in Room-Scale VR Proceedings Article

In: Proceedings of IEEE Virtual Reality (VR), pp. 449-450, 2017.

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Walking in Virtual Reality: Effects of Manipulated Visual Self-Motion on Walking Biomechanics

Omar Janeh; Eike Langbehn; Frank Steinicke; Gerd Bruder; Alessandro Gulberti; Monika Poetter-Nerger

Walking in Virtual Reality: Effects of Manipulated Visual Self-Motion on Walking Biomechanics Journal Article

In: ACM Transactions on Applied Perception (TAP), vol. 14, no. 2, pp. 12:1–12:15, 2017.

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A Large-Scale Study of Surrogate Physicality and Gesturing on Human–Surrogate Interactions in a Public Space

Kangsoo Kim; Arjun Nagendran; Jeremy N. Bailenson; Andrew Raij; Gerd Bruder; Myungho Lee; Ryan Schubert; Xin Yan; Gregory F. Welch

A Large-Scale Study of Surrogate Physicality and Gesturing on Human–Surrogate Interactions in a Public Space Journal Article

In: Frontiers in Robotics and AI, vol. 4, pp. 1-20, 2017, ISSN: 2296-9144.

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222 entries « 5 of 12 »