Dr. Charles E. Hughes – Publications

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109 entries « 1 of 3 »

2020

Circle of Trust: A New Approach to Mobile Online Safety for Teens and Parents

Arup Kumar Ghosh; Charles E. Hughes; Pamela J. Wisniewski

Circle of Trust: A New Approach to Mobile Online Safety for Teens and Parents Inproceedings Forthcoming

In: Proceedings of CHI Conference on Human Factors in Computing Systems, Forthcoming.

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2019

Using Virtual Rehearsal in a Simulator to Impact the Performance of Science Teachers

Lisa Dieker; Carrie Straub; Michael Hynes; Charles Hughes; Caitlyn Bukathy; Taylor Bousfield; Samantha Mrstik

Using Virtual Rehearsal in a Simulator to Impact the Performance of Science Teachers Journal Article

In: International Journal of Gaming and Computer-Mediated Simulations, 11 (4), pp. 1-20, 2019.

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Using Digital Puppetry to Prepare Physicians to Address Non-Suicidal Self-Injury Among Teens

Kathleen Ingraham; Charles Hughes; Nicholas Westers; Lisa Dieker; Michael Hynes

Using Digital Puppetry to Prepare Physicians to Address Non-Suicidal Self-Injury Among Teens Incollection

In: Antona, Magherita; Stephanidis, Constantine (Ed.): Universal Access in Human-Computer Interaction. Theory, Methods and Tools, 11572 (555-568), Springer, Cham Switzerland, 2019.

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2018

Over My Hand: Using a Personalized Hand in VR to Improve Object Size Estimation, Body Ownership, and Presence

Sungchul Jung; Gerd Bruder; Pamela Wisniewski; Chistian Sandor; Charles E. Hughes

Over My Hand: Using a Personalized Hand in VR to Improve Object Size Estimation, Body Ownership, and Presence Inproceedings

In: Proceedings of the 6th ACM Symposium on Spatial User Interaction (SUI 2018), Berlin, Germany, October 13-14, 2018, 2018, (Best Paper Award).

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Ahmad Abualsamid; Charles E. Hughes

Modeling Augmentative Communication with Amazon Lex and Polly Inproceedings

In: Ahram, Tareq Z; Falcão, Christianne (Ed.): Advances in Usability, User Experience and Assistive Technology. AHFE 2018. Advances in Intelligent Systems and Computing, pp. 871-879, Springer, Cham, 2018.

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Roghayeh Barmaki; Charles E. Hughes

Embodiment Analytics of Practicing Teachers in a Virtual Rehearsal Environment Journal Article

In: Journal of Computer Assisted Learning, 34 (4), pp. 387-396, 2018.

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Ahmad Abualsamid; Charles E. Hughes

Using a Mobile App to Reduce Off-Task Behaviors in Classrooms: A Pilot Study Journal Article

In: Journal on Technology and Persons with Disabilities, 6 , pp. 378-384, 2018.

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In Limbo: The Effect of Gradual Visual Transition between Real and Virtual on Virtual Body Ownership Illusion and Presence

Sungchul Jung; Pamela Wisniewski; Charles E. Hughes

In Limbo: The Effect of Gradual Visual Transition between Real and Virtual on Virtual Body Ownership Illusion and Presence Inproceedings

In: IEEE Virtual Reality Conference 2018 (IEEE VR 2018), Reutlingen, Germany, March 18-22, 2018.

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Roghayeh Barmaki; Charles Hughes

Gesturing and Embodiment in Teaching: Investigating the Nonverbal Behavior of Teachers in a Virtual Rehearsal Environment Inproceedings

In: The Eighth Symposium on Educational Advances in Artificial Intelligence 2018 (EAAI-18), New Orleans, February 3-4, pp. 7893-7899, 2018.

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Ahmad Abualsamid; Charles E. Hughes

Why Is Video Modeling Not Used in Special Needs Classrooms? Inproceedings

In: Andre, Terence (Ed.): Advances in Human Factors in Training, Education, and Learning Sciences. AHFE 2017. Advances in Intelligent Systems and Computing, pp. 123-130, Springer, Cham., 2018.

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2017

Hand2Face: Automatic Synthesis and Recognition of Hand Over Face Occlusions

Behnaz Nojavanasghari; Charles E. Hughes; Tadas Baltrušaitis; Louis-Philippe Morency

Hand2Face: Automatic Synthesis and Recognition of Hand Over Face Occlusions Inproceedings

In: Proceedings of Affective Computing and Intelligent Interaction (ACII 2017), San Antonio, TX, Oct. 23-26, pp. 209-215, San Antonio, TX, 2017.

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RealME: The Influence of Body and Hand Representations on Body Ownership and Presence

Sungchul Jung; Christian Sandor; Pamela Wisniewski; Charles E. Hughes

RealME: The Influence of Body and Hand Representations on Body Ownership and Presence Inproceedings

In: Proceedings of the 5th Symposium on Spatial User Interaction (SUI 2017), Brighton, UK, October 16-17, 2017, pp. 3-11, 2017.

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Pilot Study: The Effect of Real User Body Cues to The Perception on Virtual Body

Sungchul Jung; Chistian Sandor; Charles E. Hughes

Pilot Study: The Effect of Real User Body Cues to The Perception on Virtual Body Inproceedings

In: Proceedings of the 30th Conference on Computer Animation and Social Agents (CASA 2017), Seoul, Korea, May 22-24, 2017, pp. 47-50, 2017.

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Hands-on: Context-Driven Hand Gesture Recognition for Automatic Recognition of Curiosity

Behnaz Nojavanasghari; Louis-Philippe Morency; Charles E. Hughes

Hands-on: Context-Driven Hand Gesture Recognition for Automatic Recognition of Curiosity Inproceedings

In: Proceedings of CHI 2017 Workshop: Designing for Curiosity. Denver, CO, May 7, 2017, (Poster and Short Paper).

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Exceptionally Social: Design of an Avatar-Mediated Interactive System for Promoting Social Skills in Children with Autism

Behnaz Nojavanasghari; Louis-Philippe Morency; Charles E. Hughes

Exceptionally Social: Design of an Avatar-Mediated Interactive System for Promoting Social Skills in Children with Autism Inproceedings

In: Proceedings of CHI 2017. Denver, CO, May 6-11, pp. 1932-1939, 2017.

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Lisa Dieker; Charles E. Hughes; Michael Hynes; Carrie Straub

Using simulated virtual environments to improve teacher performance Journal Article

In: School University Partnerships (Journal of the National Association for Professional Development Schools): Special Issue: Technology to Enhance PDS, 10 (3), pp. 62-81, 2017.

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Matthew S. Taylor; Jennifer Tucker; Clair Donehower; Patrick Pabian; Lisa Dieker; Michael Hynes; Charles E. Hughes

Impact of virtual simulation on the interprofessional communication skills of physical therapy students Journal Article

In: Journal of Physical Therapy Education, 31 (3), pp. 83-90, 2017.

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Ahmad Abualsamid; Charles E. Hughes

Language Sample Analysis Framework Utilizing the Natural Language Toolkit and Social Media Book Chapter

In: Duffy, Vincent G; Lightner, Nancy (Ed.): Advances in Human Factors and Ergonomics in Healthcare, 482 , pp. 445–456, Springer International Publishing, Cham, 2017, ISBN: 978-3-319-41652-6.

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Ahmad Abualsamid; Charles E. Hughes

Language Sample Analysis Framework Utilizing the Natural Language Toolkit and Social Media Book Chapter

In: Duffy, Vincent G; Lightner, Nancy (Ed.): Advances in Human Factors and Ergonomics in Healthcare. Advances in Intelligent Systems and Computing, 482 , pp. 445-456, Springer, Cham, 2017.

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2016

Antoniya Petkova; Charles Hughes; Narsingh Deo; Martin Dimitrov

Accelerating the distributed simulations of agent-based models using community detection Inproceedings

In: 2016 IEEE RIVF International Conference on Computing Communication Technologies, Research, Innovation, and Vision for the Future (RIVF), pp. 25-30, 2016.

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MeEmo - Using an avatar to improve social skills in children with ASD

Sapna Patel; Darin E. Hughes; Charles E. Hughes

MeEmo - Using an avatar to improve social skills in children with ASD Inproceedings

In: Workshop on Child Computer Interaction (WOCCI 2016), San Francisco, CA, 2016.

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The Future Belongs to the Curious: Towards Automatic Understanding and Recognition of Curiosity in Children.

Behnaz Nojavanasghari; Tadas Baltrušaitis; Charles E. Hughes; Louis-Philippe Morency

The Future Belongs to the Curious: Towards Automatic Understanding and Recognition of Curiosity in Children. Inproceedings

In: Workshop on Child Computer Interaction (WOCCI 2016), pp. 16-22, San Francisco, CA, 2016.

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Towards the Understanding of Gestures and Vocalization Coordination in Teaching Context

Roghayeh Barmaki; Charles E. Hughes

Towards the Understanding of Gestures and Vocalization Coordination in Teaching Context Inproceedings

In: Proceedings of the 9th International Conference on Educational Data Mining, pp. 663-665, 2016.

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Tom Carbone; Ruby McDaniel; Charles Hughes

Psychomotor skills measurement for surgery training using game-based methods Inproceedings

In: 2016 IEEE International Conference on Serious Games and Applications for Health (SeGAH), pp. 1-6, 2016.

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Alyssa Tanaka; Roger Smith; Charles Hughes

Video Game Experience and Basic Robotic Skills Inproceedings

In: 2016 IEEE International Conference on Serious Games and Applications for Health (SeGAH), pp. 1-6, 2016.

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Enhancing Protective Role-playing Behaviors through avatar-based Scenarios

Charles E. Hughes; Thomas Hall; Kathleen Ingraham; Jennifer A. Epstein; Darin E. Hughes

Enhancing Protective Role-playing Behaviors through avatar-based Scenarios Inproceedings

In: 2016 IEEE International Conference on Serious Games and Applications for Health (SeGAH), pp. 1-6, 2016, (Best paper Award).

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Charles E. Hughes; Kathleen M. Ingraham

De-escalation Training in an Augmented Virtuality Space Inproceedings

In: 2016 IEEE Virtual Reality (VR), pp. 181-182, 2016.

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Behnaz Nojavanasghari; Tadas Baltrušaitis; Charles E. Hughes; Louis-Philippe Morency

EmoReact: A Multimodal Approach and Dataset for Recognizing Emotional Responses in Children Inproceedings

In: Proceedings of the 18th ACM International Conference on Multimodal Interaction, pp. 137–144, ACM, Tokyo, Japan, 2016, ISBN: 978-1-4503-4556-9.

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Sungchul Jung; Charles E. Hughes

The Effects of Indirect Real Body Cues of Irrelevant Parts on Virtual Body Ownership and Presence Inproceedings

In: Reiners, Dirk; Iwai, Daisuke; Steinicke, Frank (Ed.): ICAT-EGVE 2016 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, The Eurographics Association, 2016, ISSN: 1727-530X.

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Lisa Dieker; Benjamin Lignugaris-Kraft; Michael Hynes; Charles E. Hughes

Mixed reality environments in teacher education: Development and future applications Book Chapter

In: Ludlow, Barbara; Collins, Belva (Ed.): Online in Real Time: Using WEB 2.0 for Distance Education in Rural Special Education, Chapter 12, pp. 122-131, American Council for Rural Special Educators, 2016.

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Sungchul Jung; Charles E. Hughes

[POSTER] The Effects of Indirectly Implied Real Body Cues to Virtual Body Ownership and Presence in a Virtual Reality Environment Inproceedings

In: Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, pp. 363–364, ACM, Munich, Germany, 2016, ISBN: 978-1-4503-4491-3.

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2015

Anthony Wehrer; Andrew Yee; Curtis Lisle; Charles Hughes

PhyloPen: Phylogenetic Tree Browsing Using a Pen and Touch Interface Journal Article

In: PLOS Currents Tree of Life, 2015.

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Lisa Dieker; Benjamin Lignugaris-Kraft; Michael Hynes; Charles Hughes

Mixed reality environments in teacher education: Development and future applications Book Chapter

In: Collins, B; Ludlow, B (Ed.): Distance Education Delivery: Preparing Special Educators in and for Rural Areas, American Council for Rural Special Educators, Morgantown, WV, 2015.

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Technical Report: Exploring Human Surrogate Characteristics

Arjun Nagendran; Gregory Welch; Charles Hughes; Remo Pillat

Technical Report: Exploring Human Surrogate Characteristics Incollection

In: Brunnett, Guido; Coquillart, Sabine; van Liere, Robert; Welch, Gregory; Váša, Libor (Ed.): Virtual Realities, 8844 , pp. 215-228, Springer International Publishing, 2015, ISBN: 978-3-319-17042-8.

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Applications of Avatar Mediated Interaction to Teaching, Training, Job Skills and Wellness

Charles Hughes; Arjun Nagendran; Lisa Dieker; Michael Hynes; Gregory Welch

Applications of Avatar Mediated Interaction to Teaching, Training, Job Skills and Wellness Incollection

In: Brunnett, Guido; Coquillart, Sabine; van Liere, Robert; Welch, Gregory; Váša, Libor (Ed.): Virtual Realities, 8844 , pp. 133-146, Springer International Publishing, 2015, ISBN: 978-3-319-17042-8.

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Roghayeh Barmaki; Charles E. Hughes

A Case Study to Track Teacher Gestures and Performance in a Virtual Learning Environment Inproceedings

In: Proceedings of the Fifth International Conference on Learning Analytics And Knowledge, pp. 420–421, ACM, Poughkeepsie, New York, 2015, ISBN: 978-1-4503-3417-4.

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Roghayeh Barmaki; Charles E. Hughes

Providing Real-time Feedback for Student Teachers in a Virtual Rehearsal Environment Inproceedings

In: Proceedings of the 2015 ACM on International Conference on Multimodal Interaction, pp. 531–537, ACM, Seattle, Washington, USA, 2015, ISBN: 978-1-4503-3912-4, (Grand Challenge People’s Choice Award).

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2014

Robb Lindgren; J. Michael Moshell; Charles Hughes

Virtual environments as a tool for conceptual learning Book Chapter

In: Hale, Kelly S; Stanney, Kay M (Ed.): Handbook of Virtual Environments: Design, Implementation, and Applications, Chapter 40, pp. 1043-1056, CRC Press, 2nd Edition, 2014, ISBN: 978-1-4665-1184-2.

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Julian Abich IV; Gerald Matthews; Lauren Reinerman-Jones; Gregory Welch; Stephanie Lackey; Charles Hughes; Arjun Nagendran

A Preliminary Evaluation of Human Surrogate Interaction Conference

HCI International 2014 (HCII2014), Crete, Greece, 2014.

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Lisa Dieker; Carrie Straub; Charles Hughes; Michael Hynes; Stacey Hardin

Learning from Virtual Students Journal Article

In: Educational Leadership: Professional Learning: Reimagined, 71 (8), pp. 54-58, 2014.

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Lisa Dieker; Jacqueline Rodriguez; Benjamin Lignugaris-Kraft; Michael Hynes; Charles Hughes

The Potential of Simulated Environments in Teacher Education: Current and Future Possibilities Journal Article

In: Teacher Education and Special Education, 37 (1), pp. 21-33, 2014.

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Elena Erbiceanu; Daniel Mapes; Charles Hughes

Synthesizing Virtual Character Behaviors from Interactive Digital Puppetry Book Chapter

In: Tanenbaum, Joshua; El-Nasr, Magy Seif; Nixon, Michael (Ed.): Nonverbal Communication in Virtual Worlds, Chapter 16, pp. 269-287, ETC Press, 2014, ISBN: 978-1-304-81204-9.

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Julian Abich IV; Lauren Reinerman-Jones; Gerald Matthews; Gregory Welch; Stephanie Lackey; Charles Hughes; Arjun Nagendran

Good Enough Yet? A Preliminary Evaluation of Human-Surrogate Interaction Incollection

In: Shumaker, Randall; Lackey, Stephanie (Ed.): Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments, 8525 , pp. 239–250, Springer International Publishing, 2014, ISBN: 978-3-319-07457-3.

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Mastering the Human Element of Immersive Training

Gregory Welch; Arjun Nagendran; Jeremy Bailenson; Charles Hughes; Pete Muller; Peter Squire

Mastering the Human Element of Immersive Training Journal Article

In: Naval Science and Technology Future Force, Fall 2014 , pp. 10–13, 2014.

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A Unified Framework for Individualized Avatar-Based Interactions

Arjun Nagendran; Remo Pillat; Adam Kavanaugh; Greg Welch; Charles Hughes

A Unified Framework for Individualized Avatar-Based Interactions Journal Article

In: Presence: Teleoperators and Virtual Environments, 23 (2), 2014, ISSN: 1054-7460.

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2013

AMITIES: Avatar-Mediated Interactive Training and Individualized Experience System

Arjun Nagendran; Remo Pillat; Adam Kavanaugh; Greg Welch; Charles Hughes

AMITIES: Avatar-Mediated Interactive Training and Individualized Experience System Journal Article

In: Proceedings of The 19th ACM Symposium on Virtual Reality Software and Technology (VRST2013), 2013.

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Luke Harmon; Jeffery Baumes; Charles Hughes; Jorge Soberon; Chelsea Specht; Wesley Turner; Curtis Lisle; Robert Thacker

Arbor: Comparative Analysis Workflows for the Tree of Life Journal Article

In: PLOS Currents Tree of Life, 2013, (last modified:2013 Jun 21).

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Steven Braeger; Yiyan Xiong; Charles Hughes

Photometric display calibration for embedded MR environments Inproceedings

In: 2013 IEEE Virtual Reality (VR), pp. 135-136, 2013, ISSN: 1087-8270.

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Aleshia Hayes; Carrie Straub; Lisa Dieker; Charles Hughes; Michael Hynes

Ludic Learning: Exploration of TLE TeachLivE™ and Effective Teacher Training Journal Article

In: International Journal of Gaming and Computer-Mediated Simulations (IJGCMS), 5 (2), pp. 20-33, 2013.

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Darin E. Hughes; Shabnam Sabbagh; Robb Lindgren; J. Michael Moshell; Charles Hughes

Mixed Reality Space Travel for Physics Learning Inproceedings

In: Shumaker, Randall (Ed.): Virtual, Augmented and Mixed Reality. Systems and Applications: 5th International Conference, VAMR 2013. Part of HCI International 2013 (HCII2013), Las Vegas, NV, July 21-26, pp. 162-169, Springer Berlin Heidelberg, Berlin, Heidelberg, 2013, ISBN: 978-3-642-39420-1.

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109 entries « 1 of 3 »