Publications

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This page presents publications that resulted from research carried out at SREAL. Other publications, such as publications for individual research carried out prior to or after affiliation with SREAL, will be listed on that individual’s Publications page.


291 entries « 2 of 15 »

2022

Towards a Desktop–AR Prototyping Framework: Prototyping Cross-Reality Between Desktops and Augmented Reality

Robbe Cools; Matt Gottsacker; Adalberto Simeone; Gerd Bruder; Gregory F. Welch; Steven Feiner

Towards a Desktop–AR Prototyping Framework: Prototyping Cross-Reality Between Desktops and Augmented Reality Proceedings Article

In: Adjunct Proceedings of IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 175-182, 2022.

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[Poster] Adapting Michelson Contrast for use with Optical See-Through Displays

Austin Erickson; Gerd Bruder; Gregory F Welch

[Poster] Adapting Michelson Contrast for use with Optical See-Through Displays Proceedings Article

In: In Adjunct Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, pp. 1–2, IEEE IEEE, 2022.

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[POSTER] Exploring Cues and Signaling to Improve Cross-Reality Interruptions

Matt Gottsacker; Raiffa Syamil; Pamela Wisniewski; Gerd Bruder; Carolina Cruz-Neira; Gregory F. Welch

[POSTER] Exploring Cues and Signaling to Improve Cross-Reality Interruptions Proceedings Article

In: Adjunct Proceedings of IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 827-832, 2022.

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Effects of Optical See-Through Displays on Self-Avatar Appearance in Augmented Reality

Meelad Doroodchi; Priscilla Ramos; Austin Erickson; Hiroshi Furuya; Juanita Benjamin; Gerd Bruder; Gregory F. Welch

Effects of Optical See-Through Displays on Self-Avatar Appearance in Augmented Reality Proceedings Article

In: Proceedings of the International Symposium on Mixed and Augmented Reality (ISMAR), IEEE 2022.

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Analysis of the Saliency of Color-Based Dichoptic Cues in Optical See-Through Augmented Reality

Austin Erickson; Gerd Bruder; Gregory F. Welch

Analysis of the Saliency of Color-Based Dichoptic Cues in Optical See-Through Augmented Reality Journal Article

In: Transactions on Visualization and Computer Graphics, pp. 1-15, 2022.

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Immersive Media Technologies: The Acceleration of Augmented and Virtual Reality in the Wake of COVID-19

Pearly Chen; Mark Griswold; Hao Li; Sandra Lopez; Nahal Norouzi; Greg Welch

Immersive Media Technologies: The Acceleration of Augmented and Virtual Reality in the Wake of COVID-19 Journal Article

In: World Economic Forum, 2022.

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Perceived Humanness Bias in Additive Light Model Displays (Poster)

Austin Erickson; Gerd Bruder; Gregory Welch; Isaac Bynum; Tabitha Peck; Jessica Good

Perceived Humanness Bias in Additive Light Model Displays (Poster) Journal Article

In: Journal of Vision, iss. Journal of Vision, 2022.

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Using Simulation to Test Validity and Reliability of I-BIDS: A New Handoff Tool

Frank Guido-Sanz; Mindi Anderson; Steven Talbert; Desiree A. Diaz; Gregory Welch; Alyssa Tanaka

Using Simulation to Test Validity and Reliability of I-BIDS: A New Handoff Tool Journal Article

In: Simulation & Gaming, vol. 53, no. 4, pp. 353-368, 2022.

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The Advantages of Virtual Dogs Over Virtual People: Using Augmented Reality to Provide Social Support in Stressful Situations

Nahal Norouzi; Kangsoo Kim; Gerd Bruder; Jeremy Bailenson; Pamela J. Wisniewski; Greg Welch

The Advantages of Virtual Dogs Over Virtual People: Using Augmented Reality to Provide Social Support in Stressful Situations Journal Article

In: International Journal of Human Computer Studies, 2022.

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A Scoping Review of Assistance and Therapy with Head-Mounted Displays for People Who Are Visually Impaired

Yifan Li, Kangsoo Kim, Austin Erickson, Nahal Norouzi, Jonathan Jules, Gerd Bruder, Greg Welch

A Scoping Review of Assistance and Therapy with Head-Mounted Displays for People Who Are Visually Impaired Journal Article

In: ACM Transactions on Accessible Computing, vol. 00, iss. 00, no. 00, pp. 25, 2022, ISSN: 1936-7228.

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[DC] Balancing Realities by Improving Cross-Reality Interactions

Matt Gottsacker

[DC] Balancing Realities by Improving Cross-Reality Interactions Proceedings Article

In: 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 944-945, Christchurch, New Zealand, 2022.

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Distant Hand Interaction Framework in Augmented Reality

Jesus Ugarte; Nahal Norouzi; Austin Erickson; Gerd Bruder; Greg Welch

Distant Hand Interaction Framework in Augmented Reality Proceedings Article

In: Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp. 962-963, IEEE IEEE, Christchurch, New Zealand, 2022.

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Virtual Humans with Pets and Robots: Exploring the Influence of Social Priming on One’s Perception of a Virtual Human

Nahal Norouzi; Matthew Gottsacker; Gerd Bruder; Pamela Wisniewski; Jeremy Bailenson; Greg Welch

Virtual Humans with Pets and Robots: Exploring the Influence of Social Priming on One’s Perception of a Virtual Human Proceedings Article

In: Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR), Christchurch, New Zealand, 2022., pp. 10, IEEE, 2022.

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Effects of Transparency on Perceived Humanness: Implications for Rendering Skin Tones Using Optical See-Through Displays

Tabitha C. Peck; Jessica J. Good; Austin Erickson; Isaac Bynum; Gerd Bruder

Effects of Transparency on Perceived Humanness: Implications for Rendering Skin Tones Using Optical See-Through Displays Journal Article

In: IEEE Transactions on Visualization and Computer Graphics (TVCG), no. 01, pp. 1-11, 2022, ISSN: 1941-0506.

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The Effects of Transparency on Dehumanization of Black Avatars in Augmented Reality

Isaac Bynum; Jessica J. Good; Gerd Bruder; Austin Erickson; Tabitha C. Peck

The Effects of Transparency on Dehumanization of Black Avatars in Augmented Reality Proceedings Article

In: Proceedings of the Annual Conference of the Society for Personality and Social Psychology, Society for Personality and Social Psychology San Francisco, CA, 2022.

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2021

Trade-offs in Augmented Reality User Interfaces for Controlling a Smart Environment

Connor D. Flick; Courtney J. Harris; Nikolas T. Yonkers; Nahal Norouzi; Austin Erickson; Zubin Choudhary; Matt Gottsacker; Gerd Bruder; Gregory F. Welch

Trade-offs in Augmented Reality User Interfaces for Controlling a Smart Environment Proceedings Article

In: In Symposium on Spatial User Interaction (SUI '21), pp. 1-11, Association for Computing Machinery, New York, NY, USA, 2021.

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Real-Time Magnification in Augmented Reality

Zubin Choudhary; Jesus Ugarte; Gerd Bruder; Greg Welch

Real-Time Magnification in Augmented Reality Conference

Proceedings of the 2021 ACM Spatial User Interaction, SUI 2021 ACM 2021.

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Diegetic Representations for Seamless Cross-Reality Interruptions

Matt Gottsacker; Nahal Norouzi; Kangsoo Kim; Gerd Bruder; Gregory F. Welch

Diegetic Representations for Seamless Cross-Reality Interruptions Conference

Proceedings of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2021.

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Virtual Animals as Diegetic Attention Guidance Mechanisms in 360-Degree Experiences

Nahal Norouzi; Gerd Bruder; Austin Erickson; Kangsoo Kim; Jeremy Bailenson; Pamela J. Wisniewski; Charles E. Hughes; and Gregory F. Welch

Virtual Animals as Diegetic Attention Guidance Mechanisms in 360-Degree Experiences Journal Article

In: IEEE Transactions on Visualization and Computer Graphics (TVCG) Special Issue on ISMAR 2021, pp. 11, 2021.

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[DC] Amplifying Realities: Gradual and Seamless Scaling of Visual and Auditory Stimuli in Extended Reality

Zubin Choudhary

[DC] Amplifying Realities: Gradual and Seamless Scaling of Visual and Auditory Stimuli in Extended Reality Proceedings Article

In: pp. 4, IEEE 2021.

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291 entries « 2 of 15 »

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