Proceedings

  1. J. Abich IV, G. Matthews, L. Reinerman-Jones, G. Welch, S. Lackey, & C. E. Hughes, A. Nagendran (2014). “A Preliminary Evaluation of Human Surrogate Interaction,” HCI International 2014 (HCII2014), Crete, Greece, July 22-27.
  2. A. Nagendran, R. Pillat, A. Kavanaugh, G. Welch, & C. E. Hughes (2013). “AMITIES: Avatar-Mediated Interactive Training and Individualized Experiences System,” Proceeding of Virtual Reality Software & Technology (VRST) 2013, Singapore, October 6-8, 2013, 143-152.
  3. A. Hayes, S. Hardin & C. E. Hughes (2013). “Perceived Presence’s Role on Learning Outcomes in a Mixed Reality Classroom of Simulated Students,” HCI International 2013 (HCII2013), Las Vegas, NV, July 21-26. In Lecture Notes in Computer Science, Volume 8022, Springer-Verlag, Heidelberg, 142-151.
  4. D. E. Hughes, S. Sabbagh, R., Lindgren, J. M. Moshell & C. E. Hughes (2013). “Mixed Reality Space Travel for Physics Learning,” HCI International 2013 (HCII2013), Las Vegas, NV, July 21-26. In Lecture Notes in Computer Science, Volume 8022, Springer-Verlag, Heidelberg, 162-169.
  5. L. C. Walters, D. E. Hughes, M. Gertrudix Barrio & C. E. Hughes (2013). “ChronoLeap: The Great World’s Fair Adventure,” HCI International 2013 (HCII2013), Las Vegas, NV, July 21-26. In Lecture Notes in Computer Science, Volume 8022, Springer-Verlag, Heidelberg, 426-435.
  6. F. Zheng, R. Schubert & G. Welch (2013). “A general approach for closed-loop registration in AR,” Proceedings of IEEE Virtual Reality 2013, (Orlando, FL, USA), March 16–23 2013.
  7. S. Braeger, Y. Xiong & C. E. Hughes (2013). “Photometric Display Calibration for Embedded MR Environments,” IEEE Virtual Reality (IEEE VR 2013), Orlando, FL, March 18-20, 2013, Poster 41.
  8. R. Pillat & A. Nagendran (2012). “Haptic Compliance Estimation during Bilateral Teleoperation of a Robotic Arm,” IEEE ROBIO 2012, 1591-1597.
  9. R. Pillat, A. Nagendran & R. Lindgren (2012). A mixed reality system for teaching STEM content using embodied learning and whole-body metaphors. ACM SIGGRAPH VRCAI 2012, Dec. 2-4, Singapore, 295-302.
  10. A. Nagendran, R. Pillat, C. E. Hughes & G. Welch (2012). “Continuum of Virtual-Human Space: Towards Improved Interaction Strategies for Physical-Virtual Avatars,” ACM SIGGRAPH VRCAI 2012, Dec. 2-4, Singapore, 135-142.
  11. R. Schubert, G. Welch, P. Lincoln, A. Nagendran, R. Pillat & H. Fuchs (2012). “Advances in Shader Lamps Avatars for Telepresence,” 3DTV-Conference: The True Vision-Capture, Transmission and Display of 3D Video (3DTV-CON), October 15-17, 2012, Zurich, 1-4.
  12. N. Zhou, Z. Huang, Y. Li, and G. Welch (2012). “Local Sequential Ensemble Kalman Filter for Simultaneously Tracking States and Parameters,”Proceedings of 2012 North American Power Symposium, (Urbana-Champaign, IL USA), September 9–11 2012.
  13. G. Welch (2012). “Physical-virtual humans: Challenges and opportunities,” 2012 International Symposium on Ubiquitous Virtual Reality (ISUVR), Aug. 2012, 10–13.
  14. D. Rivera-Gutierrez, G. Welch, P. Lincoln, M. Whitton, J. Cendan, D. A. Chesnutt, H. Fuchs & B. Lok (2012). “Shader lamps virtual patients: the physical representation of virtual patients,” Medicine Meets Virtual Reality 19 – NextMed, Studies in Health Technology and Informatics, IOS Press, 2012.
  15. A. L. Lopez, C. E. Hughes, D. P. Mapes & L. A. Dieker (2012). “Cross Cultural Training through Digital Puppetry,” Advances in Human Factors & Ergonomics 2012 (AHFE2012), San Francisco, CA, July 21-25. In Advances in Design for Cross-Cultural Activities Part I, Chapter 25, Edited by Denise M. Nicholson, CRC Press, 247-256.
  16. G. A. Martin, C. E. Hughes & J. M. Moshell (2012). “Analysis of a Procedural System for Automatic Scenario Generation,” Advances in Human Factors & Ergonomics 2012 (AHFE2012), San Francisco, CA, July 21-25. In Advances in Applied Human Modeling and Simulation, Section IX, Edited by Vincent G. Duffy, CRC Press.
  17. C. E. Hughes & D. P. Mapes (2012). “Mediated Dialogues through Multiple Networked Avatars,” Proceedings of Immersive Education 2012 (iED 2012), Boston, Ma, June 14-16.
  18. D. E. Hughes, L. Walters & R. Lindgren (2012). “Interaction Metaphors for Driving STEM Education Game Development,” Proceedings of Immersive Education 2012 (iED 2012), Boston, Ma, June 14-16.
  19. S. Braeger & C. E. Hughes (2012). “Linear Compression for Spatially-Varying BRDFs,” ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D 2012), Costa Mesa, CA, March 9-11, 212.
  20. R. Pillat, A. Nagendran & C. E. Hughes (2012). “A Control Paradigm for Decoupled Operation of Mobile Robots in Remote Environment,” Simulation and Interaction in Intelligent Environments (SIMIE 2012), Rome, Italy, February 24-26, 553-561.
  21. N. Beato, R. Pillat & C. E. Hughes (2012). “Real-Time Video Matting for Mixed Reality Using Depth Generated Trimaps,” International Conference on Computer Graphics Theory & Applications (GRAPP 2012), Rome, Italy, February 24-26, 280-288.
  22. A. Ilie & G. Welch (2011). “On-Line Control of Active Camera Networks for Computer Vision Tasks,” Proceedings of 5th ACM/IEEE International Conference on Distributed Smart Cameras, August 22–25, 2011. Awarded 2nd Prize Best ICDSC 2011 Paper.
  23. E J. Zhu, J. M. Moshell, S. Ontañón, E. Erbiceanu & C. E. Hughes (2011). “Why can’t a virtual character be more like a human: A mixed initiative approach to believable agents,” HCI International 2011 (HCII2011), Orlando, FL, July 9-14. In Lecture Notes in Computer Science, Volume 6774, Springer-Verlag, Heidelberg, 289-296.
  24. J. Zhang, G.Welch & G. Bishop (2011). “LoDiM: A Novel Power System State Estimation Method with Dynamic Measurement Selection,” Proceedings of 2011 IEEE Power & Energy Society General Meeting, (Detroit, MI, USA), 26–29 July 2011.
  25. J. Zhang, G. Welch, G. Bishop & Z. Huang (2011). “Reduced Measurement-Space Dynamic State Estimation (REMEDYSE) for Power Systems,” Proceedings of IEEE Trondheim PowerTech 2011 (Trondheim, Norway), 19–23 June 2011.
  26. J. Zhang, G. Welch & G. Bishop (2011). “Power System State Estimation with Dynamic Optimal Measurement Selection,” Proceedings of 2011 IEEE Symposium on Computational Intelligence Applications in Smart Grid, (Paris, France), 11–15 April 2011.
  27. P. Lincoln, G. Welch & H. Fuchs (2011). “Continual Surface-Based Multi-Projector Blending for Moving Objects.,” Proceedings of the IEEE Virtual Reality 2011, (Singapore, Singapore), 19–23 March 2011, 115–118.
  28. E. Charbonneau, C. E. Hughes and J. J. LaViola, “Vibraudio Pose: An Investigation of Non-Visual Feedback Roles for Body Controlled Video Games,” Sandbox 2010: ACM SIGGRAPH Video Game Proceedings, July 25-29, 2010, Los Angeles, 79-84.
  29. G. Martin, S. Schatz, C. E. Hughes and D. Nicholson, “What is a Scenario? Operationalizing Training Scenarios for Automatic Generation,” Applied Human factors and Ergonomics 2010 (AHFE2010), July 17-29, Miami, FL.
  30. G. Martin, C.E. Hughes, S. Schatz and D. Nicholson, “The Use of Functional L-Systems for Scenario Generation in Serious Game,”Proceedings of the 2010 Workshop on Procedural Content Generation in Games, Monterey, CA, June 18, 2010, Article#6.
  31. G. Martin and C. E. Hughes, “A Scenario Generation Framework for Automating Instructional Support in Scenario-based Training,” Military Modeling and Simulation 2010, April 11-15, Orlando, FL.
  32. G. Martin, Glenn, S. Schatz, C. Bowers, C. E. Hughes, J. Fowlkes and D. Nicholson, “Automatic Scenario Generation through Procedural Modeling for Scenario-Based Training,” Human Factors and Ergonomics Society Annual Meeting Proceedings, Volume 53, Number 26, 2009, 1949-1953.
  33. P. Varcholik, J. LaViola and C. E. Hughes, “The Bespoke 3DUI XNA Framework: A Low-Cost Platform for Prototyping 3D Spatial Interfaces in Video Games,” Proceedings of ACM SIGGRAPH 2009 Video Games Symposium, New Orleans, August 3-7, 2009, 55-61.
  34. N. Beato, D. Mapes and C. E. Hughes, C. Fidopiastis and E. Smith, “Evaluating the Potential of Cognitive Rehabilitation with Mixed Reality,”HCI International 2009 (HCII2009), San Diego, CA, July 19-24, 2009, in Lecture Notes in Computer Science Volume 5622, Springer-Verlag, Heidelberg, 2009, 522-531.
  35. S. Risi, S. Vanderbleek, C. E. Hughes and K. O. Stanley, “How Novelty Search Escapes the Deceptive Trap of Learning to Learn” Proceedings of 2009 Genetic and Evolutionary Computation Conference (GECCO 2009), Montreal, July 8-12, 2009, 153-160.
  36. Cali Fidopiastis, C. E. Hughes and E. Smith, “Mixed Reality for PTSD/TBI Assessment,” Annual Review of Cybertherapy and Telemedicine 2009: Advanced Technologies in the Behavioral, Social and Neurosciences, IOS Press BV, Amsterdam, 2009, 216-240.
  37. A. M. Salva, B. K. Wiederhold, A. J. Alban, C. E. Hughes, E. Smith, C. Fidopiastis and M. D. Wiederhold, “Cognitive Therapy using Mixed Reality for Those Impaired by a Cerebrovascular Accident (CVA),” Annual Review of Cybertherapy and Telemedicine 2009: Advanced Technologies in the Behavioral, Social and Neuroscience, IOS Press BV, Amsterdam, 2009, 253-256.
  38. L. C. Walters, C. E. Hughes and E. Smith, “Shadows of Canaveral: The Application of VR to a Post World War II Subject,” Computer Applications and Quantitative Methods in Archaeology 2009 (CAA2009), Williamsburg, VA, March 22-26, 2009.
  39. L. C. Walters, C. E. Hughes and E. Smith, “Come Back to the Fair,” 14th International Conference on Virtual Systems and Multimedia (VSMM) ‘08, Limassol, Cyprus, October 20-26,2008, 289-293.
  40. C. Fidopiastis and C. E. Hughes, “Use of Psychophysiological Measures in Virtual Rehabilitation,” Virtual Rehabilitation 2008, August 25-27, 2008. Tutorial.
  41. C. M. Fidopiastis, D. M. Nicholson, C. E. Hughes and E. M. Smith, “Developing Baseline Assessments for Virtual Rehabilitation Environments,” 4th INTUITION International Conference and Workshop 2007, Athens, Greece, October 4-5, 2007, Poster.
  42. C. M. Fidopiastis, C. E. Hughes, E. M. Smith and D. M. Nicholson, “Assessing Virtual Rehabilitation with Biophysical Metrics,” Virtual Rehabilitation 2007, Venice, Italy, September 27-29, 2007, Poster.
  43. Y. Zhang and C. E. Hughes, “Model-Guided Luminance Range Enhancement in Mixed Reality,” International Conference on Image Analysis and Recognition (ICIAR) 2007, Montreal, August 22-24, 2007, 1160-1171.
  44. J. Konttinen, S. Pattanaik and C. E. Hughes, “Image-Space Particle Emission,” SIGGRAPH 2007, San Diego, August 6-9, 2007, Poster.
  45. S. M. Fiore, G. W. Harrison, C. E. Hughes and E. E. Rutström, “Virtual Experiments and Environmental Policy,” Frontiers of Environmental Economics, Washington, February 2007.
  46. L. Dieker, M. Hynes, C. B. Stapleton and C. E. Hughes, “Virtual Classrooms: STAR Simulator,” New Learning Technologies 2007, Orlando, FL, February 2007.
  47. C. M. Fidopiastis, C. B. Stapleton, J.D. Whiteside, C. E. Hughes, S. M. Fiore, G. A. Martin, J. P. Rolland and E. M. Smith, “Human Experience Modeler; Context-Driven Cognitive Retraining to Facilitate Transfer of Learning,” International Brain Conference, January 19-21, 2007, Poster.
  48. S. Szumlanski, A. S. Wu and C. E. Hughes, “Conflict Resolution and a Framework for Collaborative Interactive Evolution.” Twenty-First National Conference on Artificial Intelligence (AAAI-06), Boston, MA, July 16-20, 2006, 512-517.
  49. C. B. Stapleton, E. Smith and C. E. Hughes, “The Art of Nurturing Citizen Scientists through Mixed Reality,” ISMAR 2005, Vienna, Austria, October 5-8, 2005, 2-11 (Invited)
  50. C. M. Fidopiastis, C. B. Stapleton, J. D. Whiteside, C. E. Hughes, S. M. Fiore, G. A. Martin, J. P. Rolland and E. M. Smith, “Human Experience Modeler: Context Driven Cognitive Retraining and Narrative Threads,”4th International Workshop on Virtual Rehabilitation (IWVR2005), Catalina Island, CA, September 19-21, 2005, 120-134.
  51. C. E. Hughes and C. B. Stapleton, “The Shared Imagination: Creative Collaboration in Augmented Virtuality,” HCI International 2005, Las Vegas, NV, July 22-27, 2005.
  52. S. R. Szumlanski, A. S. Wu and C. E. Hughes, “Collaborative Interactive Evolution,” Proceedings of the 2005 Conference on Genetic and Evolutionary Computation, Washington DC, USA, June 25 – 29, 2005, H. Beyer, Ed. GECCO ’05, ACM Press, New York, NY, 2199-2200. [Poster]
  53. DanZhou Liu and C. E. Hughes, “Deducing Behaviors from Primitive Movement Attributes,” SPIE Defense and Security Symposium, Orlando, FL, March 28 – April 1, 2005, 180-189.
  54. M. O’Connor and C. E. Hughes, “Authoring and Delivering Mixed Reality Experiences,” Proceedings of 2005 International Conference on Human-Computer Interface Advances in Modeling and Simulation (SIMCHI’05), New Orleans, January 23-27, 2005, 33-39.
  55. D. E. Hughes, S. Vogelpohl and C. E. Hughes, “Designing a System for Effective Use of Immersive Audio in Mixed Reality,” Proceedings of 2005 International Conference on Human-Computer Interface Advances in Modeling and Simulation (SIMCHI’05), New Orleans, January 23-27, 2005, 51-57.
  56. C. B. Stapleton and C. E. Hughes, “Mixed Reality and Experiential Movie Trailers: Combining Emotions and Immersion to Innovate Entertainment Marketing,” Proceedings of 2005 International Conference on Human-Computer Interface Advances in Modeling and Simulation (SIMCHI’05), New Orleans, January 23-27, 2005, 40-48.